Light moves first. Men move one square diagonally forward; kings move diagonally in any direction.
Capture by jumping over an adjacent enemy piece onto the empty square beyond. If a capture is available you must take it, and the same piece keeps jumping while more captures are open.
A man that reaches the far row becomes a king. Reaching the far row ends the turn.
You win when your opponent has no pieces or no legal moves. Thirty moves each without a capture or a man moving is a draw.
Dam Haji (pick it under Rules before starting): men still step forward only but may capture backward, and kings fly — they slide any distance along a diagonal and capture a piece at any distance, landing on any empty square beyond it. Online games use the Standard rules.
Pieces you can move are ringed. Undo takes back your last turn. Games save automatically — leave and pick up later.
Online: choose Online friend, create a game and share the code or link. Your friend opens it and plays from their own device.
Keyboard: arrow keys move around the board, Enter or Space selects and moves.