How to play
- Each side has seven houses with seven seeds and a store at the end of their row. Light moves first.
- Pick one of your houses and sow its seeds one at a time anticlockwise, into your own store as you pass it but never into your opponent's store.
- If the last seed lands in a house that already has seeds, pick them all up and keep sowing from there.
- If the last seed lands in your store, take another turn.
- If the last seed lands in one of your own empty houses and the opposite house has seeds, capture both into your store.
- A side with no seeds to sow sits out until it has some. The game ends when every house is empty; the bigger store wins.
- Houses you can sow from are ringed. Undo takes back your last turn. Games save automatically — leave and pick up later.
- Online: choose Online friend, create a game and share the code or link. Your friend opens it and plays from their own device.
- Keyboard: arrow keys move between houses, Enter or Space sows.